Actual in-game footage from the Ultimate TGWTG fighting came currently in development.*
Psycho Oan, Evil Oan, Mystic Oan, more Oan than YOUR BODY HAS ROOM FOR!!
Showcasing a Team Hyper Combo this time. There's a lot goin' on in this one, so listen up:
Oancitizen's Level 1 Super - Luminous Maelstrom
Upon calling forth an incantation from his tome, several runes appear behind Oan and let loose bolts of hard light at the opponent, pelting them several dozen times over.
PsychoCitizen's Level 1 Super - A Prime Parade
"Come out and play, gentlemen!!"
Poor Oan's darker side has some heinous tricks up his sleeve. With a point of his finger and a call to action, a veritable cavalcade of more PsychoCitizens spring from seemingly nowhere and bound their way across the battlefield, blissfully trampling everything in their path. ...Where did they come from? Where do they go? The answers lies squarely in Psycho's mind. And he's not telling.
(There's a reason I chose the moment right BEFORE the supers activate. That many Kyles woulda KILLED me. @__@)
Evil!Oancitizen's (The Evil shapeshifted into Oan's form) Level 1 Super - Malevolent Light Show
"Nix Rinilaan Silae."
The Evil takes Oanitizen's Luminous Maelstrom and puts his own twisted "spin" on it... The corrupted spell lacks the same restraint that the real Oan would show, and because of that, the dark bolts fired from the sigils become larger and fly in a far more chaotic pattern than the original, making the damage all the harder to avoid.
You might think that poor Welshy is as good as gone with all that firepower coming at him at once. Well... you're half-right...
Welshy's Level 3 Super - This Jack's Got Punch!
"Here's mud in your eye, mate..!"
Let's just say that Welshy's feeling a bit... generous with his Jack Daniels and wants to share some with his enemy. Whether they want it or not. (Welshy smashes the flaming bottle in his hand, setting his fist completely ablaze as he rears back for a devastating hook. While he's charging, he temporarily gains hyper armor and can't be knocked out of the attack animation. However, he still takes full damage from all incoming blows - and THIS is where the super's most important effect kicks in. If Welshy loses the remainder of his health while charging the punch, The flame changes to a raging white-hot inferno and the attack is loosed immediately, smashing through everything/everyone in its path and dealing SUBSTANTIALLY more damage than normal before Welshy's stubborn streak finally fails him and he goes down for the count.
*Game not actually in development.